{"version":3,"file":"bundle.js","sources":["../../node_modules/svelte/internal/index.mjs","../../node_modules/svelte/store/index.mjs","../../node_modules/svelte-routing/src/contexts.js","../../node_modules/svelte-routing/src/history.js","../../node_modules/svelte-routing/src/utils.js","../../node_modules/svelte-routing/src/Router.svelte","../../node_modules/svelte-routing/src/Route.svelte","../../node_modules/svelte-routing/src/actions.js","../../src/store.js","../../src/components/Header.svelte","../../src/components/Footer.svelte","../../src/components/RouteHelper.svelte","../../src/components/Aviso.svelte","../../node_modules/svelte/easing/index.mjs","../../node_modules/svelte/transition/index.mjs","../../src/components/VitrineItem.svelte","../../src/components/Vitrine.svelte","../../src/components/Busca.svelte","../../src/components/PageHeader.svelte","../../src/components/BarraCaracteristicas__Item.svelte","../../src/components/BarraCaracteristicas.svelte","../../src/components/CardImovel.svelte","../../src/components/ListaImoveis.svelte","../../src/routes/Home.svelte","../../src/routes/Imoveis.svelte","../../src/components/FormItem.svelte","../../src/components/Forms.svelte","../../src/routes/Anuncie.svelte","../../src/components/GaleriaHero.svelte","../../src/components/Thumbs.svelte","../../src/components/LightGallery.svelte","../../src/components/Features.svelte","../../src/routes/Imovel.svelte","../../src/routes/DocumentacaoNecessaria.svelte","../../src/routes/GarantiasLocaticias.svelte","../../src/routes/SoliciteImovel.svelte","../../src/routes/AdministracaoCondominios.svelte","../../src/routes/SoliciteProposta.svelte","../../src/routes/Sobre.svelte","../../src/routes/OndeEstamos.svelte","../../src/routes/TrabalheConosco.svelte","../../src/routes/Contato.svelte","../../src/routes/Favoritos.svelte","../../src/routes/FavoritosImobiliaria.svelte","../../src/routes/FavoritosAmigos.svelte","../../src/routes/Obrigado.svelte","../../src/routes/SimuladoresFinanceiros.svelte","../../src/App.svelte","../../src/main.js"],"sourcesContent":["function noop() { }\nconst identity = x => x;\nfunction assign(tar, src) {\n // @ts-ignore\n for (const k in src)\n tar[k] = src[k];\n return tar;\n}\nfunction is_promise(value) {\n return value && typeof value === 'object' && typeof value.then === 'function';\n}\nfunction add_location(element, file, line, column, char) {\n element.__svelte_meta = {\n loc: { file, line, column, char }\n };\n}\nfunction run(fn) {\n return fn();\n}\nfunction blank_object() {\n return Object.create(null);\n}\nfunction run_all(fns) {\n fns.forEach(run);\n}\nfunction is_function(thing) {\n return typeof thing === 'function';\n}\nfunction safe_not_equal(a, b) {\n return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');\n}\nfunction not_equal(a, b) {\n return a != a ? b == b : a !== b;\n}\nfunction validate_store(store, name) {\n if (store != null && typeof store.subscribe !== 'function') {\n throw new Error(`'${name}' is not a store with a 'subscribe' method`);\n }\n}\nfunction subscribe(store, ...callbacks) {\n if (store == null) {\n return noop;\n }\n const unsub = store.subscribe(...callbacks);\n return unsub.unsubscribe ? () => unsub.unsubscribe() : unsub;\n}\nfunction get_store_value(store) {\n let value;\n subscribe(store, _ => value = _)();\n return value;\n}\nfunction component_subscribe(component, store, callback) {\n component.$$.on_destroy.push(subscribe(store, callback));\n}\nfunction create_slot(definition, ctx, $$scope, fn) {\n if (definition) {\n const slot_ctx = get_slot_context(definition, ctx, $$scope, fn);\n return definition[0](slot_ctx);\n }\n}\nfunction get_slot_context(definition, ctx, $$scope, fn) {\n return definition[1] && fn\n ? assign($$scope.ctx.slice(), definition[1](fn(ctx)))\n : $$scope.ctx;\n}\nfunction get_slot_changes(definition, $$scope, dirty, fn) {\n if (definition[2] && fn) {\n const lets = definition[2](fn(dirty));\n if (typeof $$scope.dirty === 'object') {\n const merged = [];\n const len = Math.max($$scope.dirty.length, lets.length);\n for (let i = 0; i < len; i += 1) {\n merged[i] = $$scope.dirty[i] | lets[i];\n }\n return merged;\n }\n return $$scope.dirty | lets;\n }\n return $$scope.dirty;\n}\nfunction exclude_internal_props(props) {\n const result = {};\n for (const k in props)\n if (k[0] !== '$')\n result[k] = props[k];\n return result;\n}\nfunction once(fn) {\n let ran = false;\n return function (...args) {\n if (ran)\n return;\n ran = true;\n fn.call(this, ...args);\n };\n}\nfunction null_to_empty(value) {\n return value == null ? '' : value;\n}\nfunction set_store_value(store, ret, value = ret) {\n store.set(value);\n return ret;\n}\nconst has_prop = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop);\nfunction action_destroyer(action_result) {\n return action_result && is_function(action_result.destroy) ? action_result.destroy : noop;\n}\n\nconst is_client = typeof window !== 'undefined';\nlet now = is_client\n ? () => window.performance.now()\n : () => Date.now();\nlet raf = is_client ? cb => requestAnimationFrame(cb) : noop;\n// used internally for testing\nfunction set_now(fn) {\n now = fn;\n}\nfunction set_raf(fn) {\n raf = fn;\n}\n\nconst tasks = new Set();\nfunction run_tasks(now) {\n tasks.forEach(task => {\n if (!task.c(now)) {\n tasks.delete(task);\n task.f();\n }\n });\n if (tasks.size !== 0)\n raf(run_tasks);\n}\n/**\n * For testing purposes only!\n */\nfunction clear_loops() {\n tasks.clear();\n}\n/**\n * Creates a new task that runs on each raf frame\n * until it returns a falsy value or is aborted\n */\nfunction loop(callback) {\n let task;\n if (tasks.size === 0)\n raf(run_tasks);\n return {\n promise: new Promise(fulfill => {\n tasks.add(task = { c: callback, f: fulfill });\n }),\n abort() {\n tasks.delete(task);\n }\n };\n}\n\nfunction append(target, node) {\n target.appendChild(node);\n}\nfunction insert(target, node, anchor) {\n target.insertBefore(node, anchor || null);\n}\nfunction detach(node) {\n node.parentNode.removeChild(node);\n}\nfunction destroy_each(iterations, detaching) {\n for (let i = 0; i < iterations.length; i += 1) {\n if (iterations[i])\n iterations[i].d(detaching);\n }\n}\nfunction element(name) {\n return document.createElement(name);\n}\nfunction element_is(name, is) {\n return document.createElement(name, { is });\n}\nfunction object_without_properties(obj, exclude) {\n const target = {};\n for (const k in obj) {\n if (has_prop(obj, k)\n // @ts-ignore\n && exclude.indexOf(k) === -1) {\n // @ts-ignore\n target[k] = obj[k];\n }\n }\n return target;\n}\nfunction svg_element(name) {\n return document.createElementNS('http://www.w3.org/2000/svg', name);\n}\nfunction text(data) {\n return document.createTextNode(data);\n}\nfunction space() {\n return text(' ');\n}\nfunction empty() {\n return text('');\n}\nfunction listen(node, event, handler, options) {\n node.addEventListener(event, handler, options);\n return () => node.removeEventListener(event, handler, options);\n}\nfunction prevent_default(fn) {\n return function (event) {\n event.preventDefault();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction stop_propagation(fn) {\n return function (event) {\n event.stopPropagation();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction self(fn) {\n return function (event) {\n // @ts-ignore\n if (event.target === this)\n fn.call(this, event);\n };\n}\nfunction attr(node, attribute, value) {\n if (value == null)\n node.removeAttribute(attribute);\n else if (node.getAttribute(attribute) !== value)\n node.setAttribute(attribute, value);\n}\nfunction set_attributes(node, attributes) {\n // @ts-ignore\n const descriptors = Object.getOwnPropertyDescriptors(node.__proto__);\n for (const key in attributes) {\n if (attributes[key] == null) {\n node.removeAttribute(key);\n }\n else if (key === 'style') {\n node.style.cssText = attributes[key];\n }\n else if (descriptors[key] && descriptors[key].set) {\n node[key] = attributes[key];\n }\n else {\n attr(node, key, attributes[key]);\n }\n }\n}\nfunction set_svg_attributes(node, attributes) {\n for (const key in attributes) {\n attr(node, key, attributes[key]);\n }\n}\nfunction set_custom_element_data(node, prop, value) {\n if (prop in node) {\n node[prop] = value;\n }\n else {\n attr(node, prop, value);\n }\n}\nfunction xlink_attr(node, attribute, value) {\n node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);\n}\nfunction get_binding_group_value(group) {\n const value = [];\n for (let i = 0; i < group.length; i += 1) {\n if (group[i].checked)\n value.push(group[i].__value);\n }\n return value;\n}\nfunction to_number(value) {\n return value === '' ? undefined : +value;\n}\nfunction time_ranges_to_array(ranges) {\n const array = [];\n for (let i = 0; i < ranges.length; i += 1) {\n array.push({ start: ranges.start(i), end: ranges.end(i) });\n }\n return array;\n}\nfunction children(element) {\n return Array.from(element.childNodes);\n}\nfunction claim_element(nodes, name, attributes, svg) {\n for (let i = 0; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeName === name) {\n let j = 0;\n while (j < node.attributes.length) {\n const attribute = node.attributes[j];\n if (attributes[attribute.name]) {\n j++;\n }\n else {\n node.removeAttribute(attribute.name);\n }\n }\n return nodes.splice(i, 1)[0];\n }\n }\n return svg ? svg_element(name) : element(name);\n}\nfunction claim_text(nodes, data) {\n for (let i = 0; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeType === 3) {\n node.data = '' + data;\n return nodes.splice(i, 1)[0];\n }\n }\n return text(data);\n}\nfunction claim_space(nodes) {\n return claim_text(nodes, ' ');\n}\nfunction set_data(text, data) {\n data = '' + data;\n if (text.data !== data)\n text.data = data;\n}\nfunction set_input_value(input, value) {\n if (value != null || input.value) {\n input.value = value;\n }\n}\nfunction set_input_type(input, type) {\n try {\n input.type = type;\n }\n catch (e) {\n // do nothing\n }\n}\nfunction set_style(node, key, value, important) {\n node.style.setProperty(key, value, important ? 'important' : '');\n}\nfunction select_option(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n if (option.__value === value) {\n option.selected = true;\n return;\n }\n }\n}\nfunction select_options(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n option.selected = ~value.indexOf(option.__value);\n }\n}\nfunction select_value(select) {\n const selected_option = select.querySelector(':checked') || select.options[0];\n return selected_option && selected_option.__value;\n}\nfunction select_multiple_value(select) {\n return [].map.call(select.querySelectorAll(':checked'), option => option.__value);\n}\nfunction add_resize_listener(element, fn) {\n if (getComputedStyle(element).position === 'static') {\n element.style.position = 'relative';\n }\n const object = document.createElement('object');\n object.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; height: 100%; width: 100%; overflow: hidden; pointer-events: none; z-index: -1;');\n object.setAttribute('aria-hidden', 'true');\n object.type = 'text/html';\n object.tabIndex = -1;\n let win;\n object.onload = () => {\n win = object.contentDocument.defaultView;\n win.addEventListener('resize', fn);\n };\n if (/Trident/.test(navigator.userAgent)) {\n element.appendChild(object);\n object.data = 'about:blank';\n }\n else {\n object.data = 'about:blank';\n element.appendChild(object);\n }\n return {\n cancel: () => {\n win && win.removeEventListener && win.removeEventListener('resize', fn);\n element.removeChild(object);\n }\n };\n}\nfunction toggle_class(element, name, toggle) {\n element.classList[toggle ? 'add' : 'remove'](name);\n}\nfunction custom_event(type, detail) {\n const e = document.createEvent('CustomEvent');\n e.initCustomEvent(type, false, false, detail);\n return e;\n}\nfunction query_selector_all(selector, parent = document.body) {\n return Array.from(parent.querySelectorAll(selector));\n}\nclass HtmlTag {\n constructor(html, anchor = null) {\n this.e = element('div');\n this.a = anchor;\n this.u(html);\n }\n m(target, anchor = null) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert(target, this.n[i], anchor);\n }\n this.t = target;\n }\n u(html) {\n this.e.innerHTML = html;\n this.n = Array.from(this.e.childNodes);\n }\n p(html) {\n this.d();\n this.u(html);\n this.m(this.t, this.a);\n }\n d() {\n this.n.forEach(detach);\n }\n}\n\nlet stylesheet;\nlet active = 0;\nlet current_rules = {};\n// https://github.com/darkskyapp/string-hash/blob/master/index.js\nfunction hash(str) {\n let hash = 5381;\n let i = str.length;\n while (i--)\n hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n return hash >>> 0;\n}\nfunction create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {\n const step = 16.666 / duration;\n let keyframes = '{\\n';\n for (let p = 0; p <= 1; p += step) {\n const t = a + (b - a) * ease(p);\n keyframes += p * 100 + `%{${fn(t, 1 - t)}}\\n`;\n }\n const rule = keyframes + `100% {${fn(b, 1 - b)}}\\n}`;\n const name = `__svelte_${hash(rule)}_${uid}`;\n if (!current_rules[name]) {\n if (!stylesheet) {\n const style = element('style');\n document.head.appendChild(style);\n stylesheet = style.sheet;\n }\n current_rules[name] = true;\n stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);\n }\n const animation = node.style.animation || '';\n node.style.animation = `${animation ? `${animation}, ` : ``}${name} ${duration}ms linear ${delay}ms 1 both`;\n active += 1;\n return name;\n}\nfunction delete_rule(node, name) {\n node.style.animation = (node.style.animation || '')\n .split(', ')\n .filter(name\n ? anim => anim.indexOf(name) < 0 // remove specific animation\n : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations\n )\n .join(', ');\n if (name && !--active)\n clear_rules();\n}\nfunction clear_rules() {\n raf(() => {\n if (active)\n return;\n let i = stylesheet.cssRules.length;\n while (i--)\n stylesheet.deleteRule(i);\n current_rules = {};\n });\n}\n\nfunction create_animation(node, from, fn, params) {\n if (!from)\n return noop;\n const to = node.getBoundingClientRect();\n if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)\n return noop;\n const { delay = 0, duration = 300, easing = identity, \n // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?\n start: start_time = now() + delay, \n // @ts-ignore todo:\n end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);\n let running = true;\n let started = false;\n let name;\n function start() {\n if (css) {\n name = create_rule(node, 0, 1, duration, delay, easing, css);\n }\n if (!delay) {\n started = true;\n }\n }\n function stop() {\n if (css)\n delete_rule(node, name);\n running = false;\n }\n loop(now => {\n if (!started && now >= start_time) {\n started = true;\n }\n if (started && now >= end) {\n tick(1, 0);\n stop();\n }\n if (!running) {\n return false;\n }\n if (started) {\n const p = now - start_time;\n const t = 0 + 1 * easing(p / duration);\n tick(t, 1 - t);\n }\n return true;\n });\n start();\n tick(0, 1);\n return stop;\n}\nfunction fix_position(node) {\n const style = getComputedStyle(node);\n if (style.position !== 'absolute' && style.position !== 'fixed') {\n const { width, height } = style;\n const a = node.getBoundingClientRect();\n node.style.position = 'absolute';\n node.style.width = width;\n node.style.height = height;\n add_transform(node, a);\n }\n}\nfunction add_transform(node, a) {\n const b = node.getBoundingClientRect();\n if (a.left !== b.left || a.top !== b.top) {\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;\n }\n}\n\nlet current_component;\nfunction set_current_component(component) {\n current_component = component;\n}\nfunction get_current_component() {\n if (!current_component)\n throw new Error(`Function called outside component initialization`);\n return current_component;\n}\nfunction beforeUpdate(fn) {\n get_current_component().$$.before_update.push(fn);\n}\nfunction onMount(fn) {\n get_current_component().$$.on_mount.push(fn);\n}\nfunction afterUpdate(fn) {\n get_current_component().$$.after_update.push(fn);\n}\nfunction onDestroy(fn) {\n get_current_component().$$.on_destroy.push(fn);\n}\nfunction createEventDispatcher() {\n const component = get_current_component();\n return (type, detail) => {\n const callbacks = component.$$.callbacks[type];\n if (callbacks) {\n // TODO are there situations where events could be dispatched\n // in a server (non-DOM) environment?\n const event = custom_event(type, detail);\n callbacks.slice().forEach(fn => {\n fn.call(component, event);\n });\n }\n };\n}\nfunction setContext(key, context) {\n get_current_component().$$.context.set(key, context);\n}\nfunction getContext(key) {\n return get_current_component().$$.context.get(key);\n}\n// TODO figure out if we still want to support\n// shorthand events, or if we want to implement\n// a real bubbling mechanism\nfunction bubble(component, event) {\n const callbacks = component.$$.callbacks[event.type];\n if (callbacks) {\n callbacks.slice().forEach(fn => fn(event));\n }\n}\n\nconst dirty_components = [];\nconst intros = { enabled: false };\nconst binding_callbacks = [];\nconst render_callbacks = [];\nconst flush_callbacks = [];\nconst resolved_promise = Promise.resolve();\nlet update_scheduled = false;\nfunction schedule_update() {\n if (!update_scheduled) {\n update_scheduled = true;\n resolved_promise.then(flush);\n }\n}\nfunction tick() {\n schedule_update();\n return resolved_promise;\n}\nfunction add_render_callback(fn) {\n render_callbacks.push(fn);\n}\nfunction add_flush_callback(fn) {\n flush_callbacks.push(fn);\n}\nconst seen_callbacks = new Set();\nfunction flush() {\n do {\n // first, call beforeUpdate functions\n // and update components\n while (dirty_components.length) {\n const component = dirty_components.shift();\n set_current_component(component);\n update(component.$$);\n }\n while (binding_callbacks.length)\n binding_callbacks.pop()();\n // then, once components are updated, call\n // afterUpdate functions. This may cause\n // subsequent updates...\n for (let i = 0; i < render_callbacks.length; i += 1) {\n const callback = render_callbacks[i];\n if (!seen_callbacks.has(callback)) {\n // ...so guard against infinite loops\n seen_callbacks.add(callback);\n callback();\n }\n }\n render_callbacks.length = 0;\n } while (dirty_components.length);\n while (flush_callbacks.length) {\n flush_callbacks.pop()();\n }\n update_scheduled = false;\n seen_callbacks.clear();\n}\nfunction update($$) {\n if ($$.fragment !== null) {\n $$.update();\n run_all($$.before_update);\n const dirty = $$.dirty;\n $$.dirty = [-1];\n $$.fragment && $$.fragment.p($$.ctx, dirty);\n $$.after_update.forEach(add_render_callback);\n }\n}\n\nlet promise;\nfunction wait() {\n if (!promise) {\n promise = Promise.resolve();\n promise.then(() => {\n promise = null;\n });\n }\n return promise;\n}\nfunction dispatch(node, direction, kind) {\n node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));\n}\nconst outroing = new Set();\nlet outros;\nfunction group_outros() {\n outros = {\n r: 0,\n c: [],\n p: outros // parent group\n };\n}\nfunction check_outros() {\n if (!outros.r) {\n run_all(outros.c);\n }\n outros = outros.p;\n}\nfunction transition_in(block, local) {\n if (block && block.i) {\n outroing.delete(block);\n block.i(local);\n }\n}\nfunction transition_out(block, local, detach, callback) {\n if (block && block.o) {\n if (outroing.has(block))\n return;\n outroing.add(block);\n outros.c.push(() => {\n outroing.delete(block);\n if (callback) {\n if (detach)\n block.d(1);\n callback();\n }\n });\n block.o(local);\n }\n}\nconst null_transition = { duration: 0 };\nfunction create_in_transition(node, fn, params) {\n let config = fn(node, params);\n let running = false;\n let animation_name;\n let task;\n let uid = 0;\n function cleanup() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);\n tick(0, 1);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n if (task)\n task.abort();\n running = true;\n add_render_callback(() => dispatch(node, true, 'start'));\n task = loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(1, 0);\n dispatch(node, true, 'end');\n cleanup();\n return running = false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(t, 1 - t);\n }\n }\n return running;\n });\n }\n let started = false;\n return {\n start() {\n if (started)\n return;\n delete_rule(node);\n if (is_function(config)) {\n config = config();\n wait().then(go);\n }\n else {\n go();\n }\n },\n invalidate() {\n started = false;\n },\n end() {\n if (running) {\n cleanup();\n running = false;\n }\n }\n };\n}\nfunction create_out_transition(node, fn, params) {\n let config = fn(node, params);\n let running = true;\n let animation_name;\n const group = outros;\n group.r += 1;\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 1, 0, duration, delay, easing, css);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n add_render_callback(() => dispatch(node, false, 'start'));\n loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(0, 1);\n dispatch(node, false, 'end');\n if (!--group.r) {\n // this will result in `end()` being called,\n // so we don't need to clean up here\n run_all(group.c);\n }\n return false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(1 - t, t);\n }\n }\n return running;\n });\n }\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go();\n });\n }\n else {\n go();\n }\n return {\n end(reset) {\n if (reset && config.tick) {\n config.tick(1, 0);\n }\n if (running) {\n if (animation_name)\n delete_rule(node, animation_name);\n running = false;\n }\n }\n };\n}\nfunction create_bidirectional_transition(node, fn, params, intro) {\n let config = fn(node, params);\n let t = intro ? 0 : 1;\n let running_program = null;\n let pending_program = null;\n let animation_name = null;\n function clear_animation() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function init(program, duration) {\n const d = program.b - t;\n duration *= Math.abs(d);\n return {\n a: t,\n b: program.b,\n d,\n duration,\n start: program.start,\n end: program.start + duration,\n group: program.group\n };\n }\n function go(b) {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n const program = {\n start: now() + delay,\n b\n };\n if (!b) {\n // @ts-ignore todo: improve typings\n program.group = outros;\n outros.r += 1;\n }\n if (running_program) {\n pending_program = program;\n }\n else {\n // if this is an intro, and there's a delay, we need to do\n // an initial tick and/or apply CSS animation immediately\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, b, duration, delay, easing, css);\n }\n if (b)\n tick(0, 1);\n running_program = init(program, duration);\n add_render_callback(() => dispatch(node, b, 'start'));\n loop(now => {\n if (pending_program && now > pending_program.start) {\n running_program = init(pending_program, duration);\n pending_program = null;\n dispatch(node, running_program.b, 'start');\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);\n }\n }\n if (running_program) {\n if (now >= running_program.end) {\n tick(t = running_program.b, 1 - t);\n dispatch(node, running_program.b, 'end');\n if (!pending_program) {\n // we're done\n if (running_program.b) {\n // intro — we can tidy up immediately\n clear_animation();\n }\n else {\n // outro — needs to be coordinated\n if (!--running_program.group.r)\n run_all(running_program.group.c);\n }\n }\n running_program = null;\n }\n else if (now >= running_program.start) {\n const p = now - running_program.start;\n t = running_program.a + running_program.d * easing(p / running_program.duration);\n tick(t, 1 - t);\n }\n }\n return !!(running_program || pending_program);\n });\n }\n }\n return {\n run(b) {\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go(b);\n });\n }\n else {\n go(b);\n }\n },\n end() {\n clear_animation();\n running_program = pending_program = null;\n }\n };\n}\n\nfunction handle_promise(promise, info) {\n const token = info.token = {};\n function update(type, index, key, value) {\n if (info.token !== token)\n return;\n info.resolved = value;\n let child_ctx = info.ctx;\n if (key !== undefined) {\n child_ctx = child_ctx.slice();\n child_ctx[key] = value;\n }\n const block = type && (info.current = type)(child_ctx);\n let needs_flush = false;\n if (info.block) {\n if (info.blocks) {\n info.blocks.forEach((block, i) => {\n if (i !== index && block) {\n group_outros();\n transition_out(block, 1, 1, () => {\n info.blocks[i] = null;\n });\n check_outros();\n }\n });\n }\n else {\n info.block.d(1);\n }\n block.c();\n transition_in(block, 1);\n block.m(info.mount(), info.anchor);\n needs_flush = true;\n }\n info.block = block;\n if (info.blocks)\n info.blocks[index] = block;\n if (needs_flush) {\n flush();\n }\n }\n if (is_promise(promise)) {\n const current_component = get_current_component();\n promise.then(value => {\n set_current_component(current_component);\n update(info.then, 1, info.value, value);\n set_current_component(null);\n }, error => {\n set_current_component(current_component);\n update(info.catch, 2, info.error, error);\n set_current_component(null);\n });\n // if we previously had a then/catch block, destroy it\n if (info.current !== info.pending) {\n update(info.pending, 0);\n return true;\n }\n }\n else {\n if (info.current !== info.then) {\n update(info.then, 1, info.value, promise);\n return true;\n }\n info.resolved = promise;\n }\n}\n\nconst globals = (typeof window !== 'undefined' ? window : global);\n\nfunction destroy_block(block, lookup) {\n block.d(1);\n lookup.delete(block.key);\n}\nfunction outro_and_destroy_block(block, lookup) {\n transition_out(block, 1, 1, () => {\n lookup.delete(block.key);\n });\n}\nfunction fix_and_destroy_block(block, lookup) {\n block.f();\n destroy_block(block, lookup);\n}\nfunction fix_and_outro_and_destroy_block(block, lookup) {\n block.f();\n outro_and_destroy_block(block, lookup);\n}\nfunction update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {\n let o = old_blocks.length;\n let n = list.length;\n let i = o;\n const old_indexes = {};\n while (i--)\n old_indexes[old_blocks[i].key] = i;\n const new_blocks = [];\n const new_lookup = new Map();\n const deltas = new Map();\n i = n;\n while (i--) {\n const child_ctx = get_context(ctx, list, i);\n const key = get_key(child_ctx);\n let block = lookup.get(key);\n if (!block) {\n block = create_each_block(key, child_ctx);\n block.c();\n }\n else if (dynamic) {\n block.p(child_ctx, dirty);\n }\n new_lookup.set(key, new_blocks[i] = block);\n if (key in old_indexes)\n deltas.set(key, Math.abs(i - old_indexes[key]));\n }\n const will_move = new Set();\n const did_move = new Set();\n function insert(block) {\n transition_in(block, 1);\n block.m(node, next);\n lookup.set(block.key, block);\n next = block.first;\n n--;\n }\n while (o && n) {\n const new_block = new_blocks[n - 1];\n const old_block = old_blocks[o - 1];\n const new_key = new_block.key;\n const old_key = old_block.key;\n if (new_block === old_block) {\n // do nothing\n next = new_block.first;\n o--;\n n--;\n }\n else if (!new_lookup.has(old_key)) {\n // remove old block\n destroy(old_block, lookup);\n o--;\n }\n else if (!lookup.has(new_key) || will_move.has(new_key)) {\n insert(new_block);\n }\n else if (did_move.has(old_key)) {\n o--;\n }\n else if (deltas.get(new_key) > deltas.get(old_key)) {\n did_move.add(new_key);\n insert(new_block);\n }\n else {\n will_move.add(old_key);\n o--;\n }\n }\n while (o--) {\n const old_block = old_blocks[o];\n if (!new_lookup.has(old_block.key))\n destroy(old_block, lookup);\n }\n while (n)\n insert(new_blocks[n - 1]);\n return new_blocks;\n}\nfunction validate_each_keys(ctx, list, get_context, get_key) {\n const keys = new Set();\n for (let i = 0; i < list.length; i++) {\n const key = get_key(get_context(ctx, list, i));\n if (keys.has(key)) {\n throw new Error(`Cannot have duplicate keys in a keyed each`);\n }\n keys.add(key);\n }\n}\n\nfunction get_spread_update(levels, updates) {\n const update = {};\n const to_null_out = {};\n const accounted_for = { $$scope: 1 };\n let i = levels.length;\n while (i--) {\n const o = levels[i];\n const n = updates[i];\n if (n) {\n for (const key in o) {\n if (!(key in n))\n to_null_out[key] = 1;\n }\n for (const key in n) {\n if (!accounted_for[key]) {\n update[key] = n[key];\n accounted_for[key] = 1;\n }\n }\n levels[i] = n;\n }\n else {\n for (const key in o) {\n accounted_for[key] = 1;\n }\n }\n }\n for (const key in to_null_out) {\n if (!(key in update))\n update[key] = undefined;\n }\n return update;\n}\nfunction get_spread_object(spread_props) {\n return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};\n}\n\n// source: https://html.spec.whatwg.org/multipage/indices.html\nconst boolean_attributes = new Set([\n 'allowfullscreen',\n 'allowpaymentrequest',\n 'async',\n 'autofocus',\n 'autoplay',\n 'checked',\n 'controls',\n 'default',\n 'defer',\n 'disabled',\n 'formnovalidate',\n 'hidden',\n 'ismap',\n 'loop',\n 'multiple',\n 'muted',\n 'nomodule',\n 'novalidate',\n 'open',\n 'playsinline',\n 'readonly',\n 'required',\n 'reversed',\n 'selected'\n]);\n\nconst invalid_attribute_name_character = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n// https://infra.spec.whatwg.org/#noncharacter\nfunction spread(args, classes_to_add) {\n const attributes = Object.assign({}, ...args);\n if (classes_to_add) {\n if (attributes.class == null) {\n attributes.class = classes_to_add;\n }\n else {\n attributes.class += ' ' + classes_to_add;\n }\n }\n let str = '';\n Object.keys(attributes).forEach(name => {\n if (invalid_attribute_name_character.test(name))\n return;\n const value = attributes[name];\n if (value === true)\n str += \" \" + name;\n else if (boolean_attributes.has(name.toLowerCase())) {\n if (value)\n str += \" \" + name;\n }\n else if (value != null) {\n str += ` ${name}=\"${String(value).replace(/\"/g, '"').replace(/'/g, ''')}\"`;\n }\n });\n return str;\n}\nconst escaped = {\n '\"': '"',\n \"'\": ''',\n '&': '&',\n '<': '<',\n '>': '>'\n};\nfunction escape(html) {\n return String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}\nfunction each(items, fn) {\n let str = '';\n for (let i = 0; i < items.length; i += 1) {\n str += fn(items[i], i);\n }\n return str;\n}\nconst missing_component = {\n $$render: () => ''\n};\nfunction validate_component(component, name) {\n if (!component || !component.$$render) {\n if (name === 'svelte:component')\n name += ' this={...}';\n throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);\n }\n return component;\n}\nfunction debug(file, line, column, values) {\n console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console\n console.log(values); // eslint-disable-line no-console\n return '';\n}\nlet on_destroy;\nfunction create_ssr_component(fn) {\n function $$render(result, props, bindings, slots) {\n const parent_component = current_component;\n const $$ = {\n on_destroy,\n context: new Map(parent_component ? parent_component.$$.context : []),\n // these will be immediately discarded\n on_mount: [],\n before_update: [],\n after_update: [],\n callbacks: blank_object()\n };\n set_current_component({ $$ });\n const html = fn(result, props, bindings, slots);\n set_current_component(parent_component);\n return html;\n }\n return {\n render: (props = {}, options = {}) => {\n on_destroy = [];\n const result = { title: '', head: '', css: new Set() };\n const html = $$render(result, props, {}, options);\n run_all(on_destroy);\n return {\n html,\n css: {\n code: Array.from(result.css).map(css => css.code).join('\\n'),\n map: null // TODO\n },\n head: result.title + result.head\n };\n },\n $$render\n };\n}\nfunction add_attribute(name, value, boolean) {\n if (value == null || (boolean && !value))\n return '';\n return ` ${name}${value === true ? '' : `=${typeof value === 'string' ? JSON.stringify(escape(value)) : `\"${value}\"`}`}`;\n}\nfunction add_classes(classes) {\n return classes ? ` class=\"${classes}\"` : ``;\n}\n\nfunction bind(component, name, callback) {\n const index = component.$$.props[name];\n if (index !== undefined) {\n component.$$.bound[index] = callback;\n callback(component.$$.ctx[index]);\n }\n}\nfunction create_component(block) {\n block && block.c();\n}\nfunction claim_component(block, parent_nodes) {\n block && block.l(parent_nodes);\n}\nfunction mount_component(component, target, anchor) {\n const { fragment, on_mount, on_destroy, after_update } = component.$$;\n fragment && fragment.m(target, anchor);\n // onMount happens before the initial afterUpdate\n add_render_callback(() => {\n const new_on_destroy = on_mount.map(run).filter(is_function);\n if (on_destroy) {\n on_destroy.push(...new_on_destroy);\n }\n else {\n // Edge case - component was destroyed immediately,\n // most likely as a result of a binding initialising\n run_all(new_on_destroy);\n }\n component.$$.on_mount = [];\n });\n after_update.forEach(add_render_callback);\n}\nfunction destroy_component(component, detaching) {\n const $$ = component.$$;\n if ($$.fragment !== null) {\n run_all($$.on_destroy);\n $$.fragment && $$.fragment.d(detaching);\n // TODO null out other refs, including component.$$ (but need to\n // preserve final state?)\n $$.on_destroy = $$.fragment = null;\n $$.ctx = [];\n }\n}\nfunction make_dirty(component, i) {\n if (component.$$.dirty[0] === -1) {\n dirty_components.push(component);\n schedule_update();\n component.$$.dirty.fill(0);\n }\n component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));\n}\nfunction init(component, options, instance, create_fragment, not_equal, props, dirty = [-1]) {\n const parent_component = current_component;\n set_current_component(component);\n const prop_values = options.props || {};\n const $$ = component.$$ = {\n fragment: null,\n ctx: null,\n // state\n props,\n update: noop,\n not_equal,\n bound: blank_object(),\n // lifecycle\n on_mount: [],\n on_destroy: [],\n before_update: [],\n after_update: [],\n context: new Map(parent_component ? parent_component.$$.context : []),\n // everything else\n callbacks: blank_object(),\n dirty\n };\n let ready = false;\n $$.ctx = instance\n ? instance(component, prop_values, (i, ret, ...rest) => {\n const value = rest.length ? rest[0] : ret;\n if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {\n if ($$.bound[i])\n $$.bound[i](value);\n if (ready)\n make_dirty(component, i);\n }\n return ret;\n })\n : [];\n $$.update();\n ready = true;\n run_all($$.before_update);\n // `false` as a special case of no DOM component\n $$.fragment = create_fragment ? create_fragment($$.ctx) : false;\n if (options.target) {\n if (options.hydrate) {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.l(children(options.target));\n }\n else {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.c();\n }\n if (options.intro)\n transition_in(component.$$.fragment);\n mount_component(component, options.target, options.anchor);\n flush();\n }\n set_current_component(parent_component);\n}\nlet SvelteElement;\nif (typeof HTMLElement === 'function') {\n SvelteElement = class extends HTMLElement {\n constructor() {\n super();\n this.attachShadow({ mode: 'open' });\n }\n connectedCallback() {\n // @ts-ignore todo: improve typings\n for (const key in this.$$.slotted) {\n // @ts-ignore todo: improve typings\n this.appendChild(this.$$.slotted[key]);\n }\n }\n attributeChangedCallback(attr, _oldValue, newValue) {\n this[attr] = newValue;\n }\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n // TODO should this delegate to addEventListener?\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set() {\n // overridden by instance, if it has props\n }\n };\n}\nclass SvelteComponent {\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set() {\n // overridden by instance, if it has props\n }\n}\n\nfunction dispatch_dev(type, detail) {\n document.dispatchEvent(custom_event(type, Object.assign({ version: '3.18.0' }, detail)));\n}\nfunction append_dev(target, node) {\n dispatch_dev(\"SvelteDOMInsert\", { target, node });\n append(target, node);\n}\nfunction insert_dev(target, node, anchor) {\n dispatch_dev(\"SvelteDOMInsert\", { target, node, anchor });\n insert(target, node, anchor);\n}\nfunction detach_dev(node) {\n dispatch_dev(\"SvelteDOMRemove\", { node });\n detach(node);\n}\nfunction detach_between_dev(before, after) {\n while (before.nextSibling && before.nextSibling !== after) {\n detach_dev(before.nextSibling);\n }\n}\nfunction detach_before_dev(after) {\n while (after.previousSibling) {\n detach_dev(after.previousSibling);\n }\n}\nfunction detach_after_dev(before) {\n while (before.nextSibling) {\n detach_dev(before.nextSibling);\n }\n}\nfunction listen_dev(node, event, handler, options, has_prevent_default, has_stop_propagation) {\n const modifiers = options === true ? [\"capture\"] : options ? Array.from(Object.keys(options)) : [];\n if (has_prevent_default)\n modifiers.push('preventDefault');\n if (has_stop_propagation)\n modifiers.push('stopPropagation');\n dispatch_dev(\"SvelteDOMAddEventListener\", { node, event, handler, modifiers });\n const dispose = listen(node, event, handler, options);\n return () => {\n dispatch_dev(\"SvelteDOMRemoveEventListener\", { node, event, handler, modifiers });\n dispose();\n };\n}\nfunction attr_dev(node, attribute, value) {\n attr(node, attribute, value);\n if (value == null)\n dispatch_dev(\"SvelteDOMRemoveAttribute\", { node, attribute });\n else\n dispatch_dev(\"SvelteDOMSetAttribute\", { node, attribute, value });\n}\nfunction prop_dev(node, property, value) {\n node[property] = value;\n dispatch_dev(\"SvelteDOMSetProperty\", { node, property, value });\n}\nfunction dataset_dev(node, property, value) {\n node.dataset[property] = value;\n dispatch_dev(\"SvelteDOMSetDataset\", { node, property, value });\n}\nfunction set_data_dev(text, data) {\n data = '' + data;\n if (text.data === data)\n return;\n dispatch_dev(\"SvelteDOMSetData\", { node: text, data });\n text.data = data;\n}\nclass SvelteComponentDev extends SvelteComponent {\n constructor(options) {\n if (!options || (!options.target && !options.$$inline)) {\n throw new Error(`'target' is a required option`);\n }\n super();\n }\n $destroy() {\n super.$destroy();\n this.$destroy = () => {\n console.warn(`Component was already destroyed`); // eslint-disable-line no-console\n };\n }\n}\nfunction loop_guard(timeout) {\n const start = Date.now();\n return () => {\n if (Date.now() - start > timeout) {\n throw new Error(`Infinite loop detected`);\n }\n };\n}\n\nexport { HtmlTag, SvelteComponent, SvelteComponentDev, SvelteElement, action_destroyer, add_attribute, add_classes, add_flush_callback, add_location, add_render_callback, add_resize_listener, add_transform, afterUpdate, append, append_dev, assign, attr, attr_dev, beforeUpdate, bind, binding_callbacks, blank_object, bubble, check_outros, children, claim_component, claim_element, claim_space, claim_text, clear_loops, component_subscribe, createEventDispatcher, create_animation, create_bidirectional_transition, create_component, create_in_transition, create_out_transition, create_slot, create_ssr_component, current_component, custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each, detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev, dirty_components, dispatch_dev, each, element, element_is, empty, escape, escaped, exclude_internal_props, fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush, getContext, get_binding_group_value, get_current_component, get_slot_changes, get_slot_context, get_spread_object, get_spread_update, get_store_value, globals, group_outros, handle_promise, has_prop, identity, init, insert, insert_dev, intros, invalid_attribute_name_character, is_client, is_function, is_promise, listen, listen_dev, loop, loop_guard, missing_component, mount_component, noop, not_equal, now, null_to_empty, object_without_properties, onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev, query_selector_all, raf, run, run_all, safe_not_equal, schedule_update, select_multiple_value, select_option, select_options, select_value, self, setContext, set_attributes, set_current_component, set_custom_element_data, set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf, set_store_value, set_style, set_svg_attributes, space, spread, stop_propagation, subscribe, svg_element, text, tick, time_ranges_to_array, to_number, toggle_class, transition_in, transition_out, update_keyed_each, validate_component, validate_each_keys, validate_store, xlink_attr };\n","import { noop, safe_not_equal, subscribe, run_all, is_function } from '../internal';\nexport { get_store_value as get } from '../internal';\n\nconst subscriber_queue = [];\n/**\n * Creates a `Readable` store that allows reading by subscription.\n * @param value initial value\n * @param {StartStopNotifier}start start and stop notifications for subscriptions\n */\nfunction readable(value, start) {\n return {\n subscribe: writable(value, start).subscribe,\n };\n}\n/**\n * Create a `Writable` store that allows both updating and reading by subscription.\n * @param {*=}value initial value\n * @param {StartStopNotifier=}start start and stop notifications for subscriptions\n */\nfunction writable(value, start = noop) {\n let stop;\n const subscribers = [];\n function set(new_value) {\n if (safe_not_equal(value, new_value)) {\n value = new_value;\n if (stop) { // store is ready\n const run_queue = !subscriber_queue.length;\n for (let i = 0; i < subscribers.length; i += 1) {\n const s = subscribers[i];\n s[1]();\n subscriber_queue.push(s, value);\n }\n if (run_queue) {\n for (let i = 0; i < subscriber_queue.length; i += 2) {\n subscriber_queue[i][0](subscriber_queue[i + 1]);\n }\n subscriber_queue.length = 0;\n }\n }\n }\n }\n function update(fn) {\n set(fn(value));\n }\n function subscribe(run, invalidate = noop) {\n const subscriber = [run, invalidate];\n subscribers.push(subscriber);\n if (subscribers.length === 1) {\n stop = start(set) || noop;\n }\n run(value);\n return () => {\n const index = subscribers.indexOf(subscriber);\n if (index !== -1) {\n subscribers.splice(index, 1);\n }\n if (subscribers.length === 0) {\n stop();\n stop = null;\n }\n };\n }\n return { set, update, subscribe };\n}\nfunction derived(stores, fn, initial_value) {\n const single = !Array.isArray(stores);\n const stores_array = single\n ? [stores]\n : stores;\n const auto = fn.length < 2;\n return readable(initial_value, (set) => {\n let inited = false;\n const values = [];\n let pending = 0;\n let cleanup = noop;\n const sync = () => {\n if (pending) {\n return;\n }\n cleanup();\n const result = fn(single ? values[0] : values, set);\n if (auto) {\n set(result);\n }\n else {\n cleanup = is_function(result) ? result : noop;\n }\n };\n const unsubscribers = stores_array.map((store, i) => subscribe(store, (value) => {\n values[i] = value;\n pending &= ~(1 << i);\n if (inited) {\n sync();\n }\n }, () => {\n pending |= (1 << i);\n }));\n inited = true;\n sync();\n return function stop() {\n run_all(unsubscribers);\n cleanup();\n };\n });\n}\n\nexport { derived, readable, writable };\n","export const LOCATION = {};\nexport const ROUTER = {};\n","/**\n * Adapted from https://github.com/reach/router/blob/b60e6dd781d5d3a4bdaaf4de665649c0f6a7e78d/src/lib/history.js\n *\n * https://github.com/reach/router/blob/master/LICENSE\n * */\n\nfunction getLocation(source) {\n return {\n ...source.location,\n state: source.history.state,\n key: (source.history.state && source.history.state.key) || \"initial\"\n };\n}\n\nfunction createHistory(source, options) {\n const listeners = [];\n let location = getLocation(source);\n\n return {\n get location() {\n return location;\n },\n\n listen(listener) {\n listeners.push(listener);\n\n const popstateListener = () => {\n location = getLocation(source);\n listener({ location, action: \"POP\" });\n };\n\n source.addEventListener(\"popstate\", popstateListener);\n\n return () => {\n source.removeEventListener(\"popstate\", popstateListener);\n\n const index = listeners.indexOf(listener);\n listeners.splice(index, 1);\n };\n },\n\n navigate(to, { state, replace = false } = {}) {\n state = { ...state, key: Date.now() + \"\" };\n // try...catch iOS Safari limits to 100 pushState calls\n try {\n if (replace) {\n source.history.replaceState(state, null, to);\n } else {\n source.history.pushState(state, null, to);\n }\n } catch (e) {\n source.location[replace ? \"replace\" : \"assign\"](to);\n }\n\n location = getLocation(source);\n listeners.forEach(listener => listener({ location, action: \"PUSH\" }));\n }\n };\n}\n\n// Stores history entries in memory for testing or other platforms like Native\nfunction createMemorySource(initialPathname = \"/\") {\n let index = 0;\n const stack = [{ pathname: initialPathname, search: \"\" }];\n const states = [];\n\n return {\n get location() {\n return stack[index];\n },\n addEventListener(name, fn) {},\n removeEventListener(name, fn) {},\n history: {\n get entries() {\n return stack;\n },\n get index() {\n return index;\n },\n get state() {\n return states[index];\n },\n pushState(state, _, uri) {\n const [pathname, search = \"\"] = uri.split(\"?\");\n index++;\n stack.push({ pathname, search });\n states.push(state);\n },\n replaceState(state, _, uri) {\n const [pathname, search = \"\"] = uri.split(\"?\");\n stack[index] = { pathname, search };\n states[index] = state;\n }\n }\n };\n}\n\n// Global history uses window.history as the source if available,\n// otherwise a memory history\nconst canUseDOM = Boolean(\n typeof window !== \"undefined\" &&\n window.document &&\n window.document.createElement\n);\nconst globalHistory = createHistory(canUseDOM ? window : createMemorySource());\nconst { navigate } = globalHistory;\n\nexport { globalHistory, navigate, createHistory, createMemorySource };\n","/**\n * Adapted from https://github.com/reach/router/blob/b60e6dd781d5d3a4bdaaf4de665649c0f6a7e78d/src/lib/utils.js\n *\n * https://github.com/reach/router/blob/master/LICENSE\n * */\n\nconst paramRe = /^:(.+)/;\n\nconst SEGMENT_POINTS = 4;\nconst STATIC_POINTS = 3;\nconst DYNAMIC_POINTS = 2;\nconst SPLAT_PENALTY = 1;\nconst ROOT_POINTS = 1;\n\n/**\n * Check if `string` starts with `search`\n * @param {string} string\n * @param {string} search\n * @return {boolean}\n */\nexport function startsWith(string, search) {\n return string.substr(0, search.length) === search;\n}\n\n/**\n * Check if `segment` is a root segment\n * @param {string} segment\n * @return {boolean}\n */\nfunction isRootSegment(segment) {\n return segment === \"\";\n}\n\n/**\n * Check if `segment` is a dynamic segment\n * @param {string} segment\n * @return {boolean}\n */\nfunction isDynamic(segment) {\n return paramRe.test(segment);\n}\n\n/**\n * Check if `segment` is a splat\n * @param {string} segment\n * @return {boolean}\n */\nfunction isSplat(segment) {\n return segment[0] === \"*\";\n}\n\n/**\n * Split up the URI into segments delimited by `/`\n * @param {string} uri\n * @return {string[]}\n */\nfunction segmentize(uri) {\n return (\n uri\n // Strip starting/ending `/`\n .replace(/(^\\/+|\\/+$)/g, \"\")\n .split(\"/\")\n );\n}\n\n/**\n * Strip `str` of potential start and end `/`\n * @param {string} str\n * @return {string}\n */\nfunction stripSlashes(str) {\n return str.replace(/(^\\/+|\\/+$)/g, \"\");\n}\n\n/**\n * Score a route depending on how its individual segments look\n * @param {object} route\n * @param {number} index\n * @return {object}\n */\nfunction rankRoute(route, index) {\n const score = route.default\n ? 0\n : segmentize(route.path).reduce((score, segment) => {\n score += SEGMENT_POINTS;\n\n if (isRootSegment(segment)) {\n score += ROOT_POINTS;\n } else if (isDynamic(segment)) {\n score += DYNAMIC_POINTS;\n } else if (isSplat(segment)) {\n score -= SEGMENT_POINTS + SPLAT_PENALTY;\n } else {\n score += STATIC_POINTS;\n }\n\n return score;\n }, 0);\n\n return { route, score, index };\n}\n\n/**\n * Give a score to all routes and sort them on that\n * @param {object[]} routes\n * @return {object[]}\n */\nfunction rankRoutes(routes) {\n return (\n routes\n .map(rankRoute)\n // If two routes have the exact same score, we go by index instead\n .sort((a, b) =>\n a.score < b.score ? 1 : a.score > b.score ? -1 : a.index - b.index\n )\n );\n}\n\n/**\n * Ranks and picks the best route to match. Each segment gets the highest\n * amount of points, then the type of segment gets an additional amount of\n * points where\n *\n * static > dynamic > splat > root\n *\n * This way we don't have to worry about the order of our routes, let the\n * computers do it.\n *\n * A route looks like this\n *\n * { path, default, value }\n *\n * And a returned match looks like:\n *\n * { route, params, uri }\n *\n * @param {object[]} routes\n * @param {string} uri\n * @return {?object}\n */\nfunction pick(routes, uri) {\n let match;\n let default_;\n\n const [uriPathname] = uri.split(\"?\");\n const uriSegments = segmentize(uriPathname);\n const isRootUri = uriSegments[0] === \"\";\n const ranked = rankRoutes(routes);\n\n for (let i = 0, l = ranked.length; i < l; i++) {\n const route = ranked[i].route;\n let missed = false;\n\n if (route.default) {\n default_ = {\n route,\n params: {},\n uri\n };\n continue;\n }\n\n const routeSegments = segmentize(route.path);\n const params = {};\n const max = Math.max(uriSegments.length, routeSegments.length);\n let index = 0;\n\n for (; index < max; index++) {\n const routeSegment = routeSegments[index];\n const uriSegment = uriSegments[index];\n\n if (routeSegment !== undefined && isSplat(routeSegment)) {\n // Hit a splat, just grab the rest, and return a match\n // uri: /files/documents/work\n // route: /files/* or /files/*splatname\n const splatName = routeSegment === \"*\" ? \"*\" : routeSegment.slice(1);\n\n params[splatName] = uriSegments\n .slice(index)\n .map(decodeURIComponent)\n .join(\"/\");\n break;\n }\n\n if (uriSegment === undefined) {\n // URI is shorter than the route, no match\n // uri: /users\n // route: /users/:userId\n missed = true;\n break;\n }\n\n let dynamicMatch = paramRe.exec(routeSegment);\n\n if (dynamicMatch && !isRootUri) {\n const value = decodeURIComponent(uriSegment);\n params[dynamicMatch[1]] = value;\n } else if (routeSegment !== uriSegment) {\n // Current segments don't match, not dynamic, not splat, so no match\n // uri: /users/123/settings\n // route: /users/:id/profile\n missed = true;\n break;\n }\n }\n\n if (!missed) {\n match = {\n route,\n params,\n uri: \"/\" + uriSegments.slice(0, index).join(\"/\")\n };\n break;\n }\n }\n\n return match || default_ || null;\n}\n\n/**\n * Check if the `path` matches the `uri`.\n * @param {string} path\n * @param {string} uri\n * @return {?object}\n */\nfunction match(route, uri) {\n return pick([route], uri);\n}\n\n/**\n * Add the query to the pathname if a query is given\n * @param {string} pathname\n * @param {string} [query]\n * @return {string}\n */\nfunction addQuery(pathname, query) {\n return pathname + (query ? `?${query}` : \"\");\n}\n\n/**\n * Resolve URIs as though every path is a directory, no files. Relative URIs\n * in the browser can feel awkward because not only can you be \"in a directory\",\n * you can be \"at a file\", too. For example:\n *\n * browserSpecResolve('foo', '/bar/') => /bar/foo\n * browserSpecResolve('foo', '/bar') => /foo\n *\n * But on the command line of a file system, it's not as complicated. You can't\n * `cd` from a file, only directories. This way, links have to know less about\n * their current path. To go deeper you can do this:\n *\n * \n * // instead of\n * \n *\n * Just like `cd`, if you want to go deeper from the command line, you do this:\n *\n * cd deeper\n * # not\n * cd $(pwd)/deeper\n *\n * By treating every path as a directory, linking to relative paths should\n * require less contextual information and (fingers crossed) be more intuitive.\n * @param {string} to\n * @param {string} base\n * @return {string}\n */\nfunction resolve(to, base) {\n // /foo/bar, /baz/qux => /foo/bar\n if (startsWith(to, \"/\")) {\n return to;\n }\n\n const [toPathname, toQuery] = to.split(\"?\");\n const [basePathname] = base.split(\"?\");\n const toSegments = segmentize(toPathname);\n const baseSegments = segmentize(basePathname);\n\n // ?a=b, /users?b=c => /users?a=b\n if (toSegments[0] === \"\") {\n return addQuery(basePathname, toQuery);\n }\n\n // profile, /users/789 => /users/789/profile\n if (!startsWith(toSegments[0], \".\")) {\n const pathname = baseSegments.concat(toSegments).join(\"/\");\n\n return addQuery((basePathname === \"/\" ? \"\" : \"/\") + pathname, toQuery);\n }\n\n // ./ , /users/123 => /users/123\n // ../ , /users/123 => /users\n // ../.. , /users/123 => /\n // ../../one, /a/b/c/d => /a/b/one\n // .././one , /a/b/c/d => /a/b/c/one\n const allSegments = baseSegments.concat(toSegments);\n const segments = [];\n\n allSegments.forEach(segment => {\n if (segment === \"..\") {\n segments.pop();\n } else if (segment !== \".\") {\n segments.push(segment);\n }\n });\n\n return addQuery(\"/\" + segments.join(\"/\"), toQuery);\n}\n\n/**\n * Combines the `basepath` and the `path` into one path.\n * @param {string} basepath\n * @param {string} path\n */\nfunction combinePaths(basepath, path) {\n return `${stripSlashes(\n path === \"/\" ? basepath : `${stripSlashes(basepath)}/${stripSlashes(path)}`\n )}/`;\n}\n\n/**\n * Decides whether a given `event` should result in a navigation or not.\n * @param {object} event\n */\nfunction shouldNavigate(event) {\n return (\n !event.defaultPrevented &&\n event.button === 0 &&\n !(event.metaKey || event.altKey || event.ctrlKey || event.shiftKey)\n );\n}\n\nexport { stripSlashes, pick, match, resolve, combinePaths, shouldNavigate };\n","\n\n\n","\n\n{#if $activeRoute !== null && $activeRoute.route === route}\n {#if component !== null}\n \n {:else}\n \n {/if}\n{/if}\n","import { navigate } from \"./history.js\";\nimport { shouldNavigate } from \"./utils.js\";\n\n/**\n * A link action that can be added to tags rather\n * than using the component.\n *\n * Example:\n * ```html\n * {post.title}\n * ```\n */\nfunction link(node) {\n function onClick(event) {\n const anchor = event.currentTarget;\n\n if (\n anchor.target === \"\" &&\n anchor.host === location.host &&\n shouldNavigate(event)\n ) {\n event.preventDefault();\n navigate(anchor.pathname, { replace: anchor.hasAttribute(\"replace\") });\n }\n }\n\n node.addEventListener(\"click\", onClick);\n\n return {\n destroy() {\n node.removeEventListener(\"click\", onClick);\n }\n };\n}\n\n/**\n * An action to be added at a root element of your application to\n * capture all relative links and push them onto the history stack.\n *\n * Example:\n * ```html\n *
\n * \n * \n * \n * {#each projects as project}\n * {project.title}\n * {/each}\n * \n *
\n * ```\n */\nfunction links(node) {\n function findClosest(tagName, el) {\n while (el && el.tagName !== tagName) {\n el = el.parentNode;\n }\n return el;\n }\n\n function onClick(event) {\n const anchor = findClosest(\"A\", event.target);\n\n if (\n anchor &&\n anchor.target === \"\" &&\n anchor.host === location.host &&\n shouldNavigate(event) &&\n !anchor.hasAttribute(\"noroute\")\n ) {\n event.preventDefault();\n navigate(anchor.pathname, { replace: anchor.hasAttribute(\"replace\") });\n }\n }\n\n node.addEventListener(\"click\", onClick);\n\n return {\n destroy() {\n node.removeEventListener(\"click\", onClick);\n }\n };\n}\n\nexport { link, links };\n","import { writable } from 'svelte/store';\r\n\r\nexport const alt = writable(\" | VP+ Gestão Imobiliária\");\r\nexport const headerTitle = writable(\" | VP+ Gestão Imobiliária\");\r\nexport const headerTitleHome = writable(\"VP+ Gestão Imobiliária\");\r\nexport const textSite = writable(\"VP+ Gestão Imobiliária\");\r\n\r\nexport const mailAtendimento = writable(\"siteatendimento@valorpredial.com.br\");\r\nexport const mailContato = writable(\"siteatendimento@valorpredial.com.br\");\r\nexport const mailCondominios = writable(\"sitecondominios@valorpredial.com.br\");\r\nexport const mailLocacao = writable(\"sitelocacao@valorpredial.com.br\");\r\nexport const mailVendas = writable(\"sitevendas@valorpredial.com.br\");\r\nexport const mailDesocupacao = writable(\"sitedesocupacaomanutencao@valorpredial.com.br\");\r\nexport const mailFinanceiro = writable(\"sitefinanceiro@valorpredial.com.br\");\r\nexport const mailOuvidoria = writable(\"siteouvidoria@valorpredial.com.br\");\r\nexport const mailRH = writable(\"siterh@valorpredial.com.br\");\r\n\r\nexport const textTelefone = writable(\"(51) 3126-7861\");\r\nexport const linkTelefone = writable(\"tel://5131267861\");\r\n\r\nexport const whatsapp = writable(\"5551992975669\");\r\nexport const textWhatsapp = writable(\"(51) 99297-5669\");\r\nexport const linkWhatsapp = writable(\"https://wa.me/5551992975669\");\r\n\r\nexport const textWhatsappCondominios = writable(\"(51) 99887-1264\");\r\nexport const linkWhatsappCondominios = writable(\"https://wa.me/5551998871264\");\r\n\r\nexport const linkFacebook = writable(\"https://www.facebook.com/valorpredial/\");\r\nexport const linkInstagram = writable(\"https://www.instagram.com/valorpredial/\");\r\nexport const linkYoutube = writable(\"https://www.youtube.com/channel/UCgllwGA3gFUzWBPTtQLpKwQ\");\r\n\r\nexport const linkMapa = writable(\"https://maps.app.goo.gl/rQsGCihBrN1x171y6\");\r\nexport const linkWaze = writable(\"\");\r\nexport const linkUber = writable(\"\");\r\n\r\nexport const linkAPI = writable(\"http://www.mapit.com.br/\");\r\nexport const linkAV = writable(\"https://clientevalorpredial.com.br/valorpredial/\");\r\n\r\nexport const textCreci = writable(\"4162\");\r\nexport const textCNPJ = writable(\"22783263000157\");\r\nexport const textAtendimento = writable(\"De Segunda-Feira à Sexta-Feira,
das 09h às 17h\");\r\nexport const textEndereco = writable(\"R. Mariante, 180 - Conj.804
Moinhos de Vento
Porto Alegre-RS\");\r\n","\r\n\r\n
\r\n
\r\n \r\n
\r\n
\r\n\r\n","\r\n\r\n","","\r\n\r\n\r\n
\r\n\t

Utilizamos cookies para melhorar a sua experiência com a gente. Você pode gerenciar e bloquear os cookies através das configurações de seu navegador ou software. O bloqueio de cookies poderá prejudicar o funcionamento de algumas partes de nosso site. Ao continuar navegando, você concorda com estas condições.

\r\n\t\r\n
\r\n\r\n","export { identity as linear } from '../internal';\n\n/*\nAdapted from https://github.com/mattdesl\nDistributed under MIT License https://github.com/mattdesl/eases/blob/master/LICENSE.md\n*/\nfunction backInOut(t) {\n const s = 1.70158 * 1.525;\n if ((t *= 2) < 1)\n return 0.5 * (t * t * ((s + 1) * t - s));\n return 0.5 * ((t -= 2) * t * ((s + 1) * t + s) + 2);\n}\nfunction backIn(t) {\n const s = 1.70158;\n return t * t * ((s + 1) * t - s);\n}\nfunction backOut(t) {\n const s = 1.70158;\n return --t * t * ((s + 1) * t + s) + 1;\n}\nfunction bounceOut(t) {\n const a = 4.0 / 11.0;\n const b = 8.0 / 11.0;\n const c = 9.0 / 10.0;\n const ca = 4356.0 / 361.0;\n const cb = 35442.0 / 1805.0;\n const cc = 16061.0 / 1805.0;\n const t2 = t * t;\n return t < a\n ? 7.5625 * t2\n : t < b\n ? 9.075 * t2 - 9.9 * t + 3.4\n : t < c\n ? ca * t2 - cb * t + cc\n : 10.8 * t * t - 20.52 * t + 10.72;\n}\nfunction bounceInOut(t) {\n return t < 0.5\n ? 0.5 * (1.0 - bounceOut(1.0 - t * 2.0))\n : 0.5 * bounceOut(t * 2.0 - 1.0) + 0.5;\n}\nfunction bounceIn(t) {\n return 1.0 - bounceOut(1.0 - t);\n}\nfunction circInOut(t) {\n if ((t *= 2) < 1)\n return -0.5 * (Math.sqrt(1 - t * t) - 1);\n return 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1);\n}\nfunction circIn(t) {\n return 1.0 - Math.sqrt(1.0 - t * t);\n}\nfunction circOut(t) {\n return Math.sqrt(1 - --t * t);\n}\nfunction cubicInOut(t) {\n return t < 0.5 ? 4.0 * t * t * t : 0.5 * Math.pow(2.0 * t - 2.0, 3.0) + 1.0;\n}\nfunction cubicIn(t) {\n return t * t * t;\n}\nfunction cubicOut(t) {\n const f = t - 1.0;\n return f * f * f + 1.0;\n}\nfunction elasticInOut(t) {\n return t < 0.5\n ? 0.5 *\n Math.sin(((+13.0 * Math.PI) / 2) * 2.0 * t) *\n Math.pow(2.0, 10.0 * (2.0 * t - 1.0))\n : 0.5 *\n Math.sin(((-13.0 * Math.PI) / 2) * (2.0 * t - 1.0 + 1.0)) *\n Math.pow(2.0, -10.0 * (2.0 * t - 1.0)) +\n 1.0;\n}\nfunction elasticIn(t) {\n return Math.sin((13.0 * t * Math.PI) / 2) * Math.pow(2.0, 10.0 * (t - 1.0));\n}\nfunction elasticOut(t) {\n return (Math.sin((-13.0 * (t + 1.0) * Math.PI) / 2) * Math.pow(2.0, -10.0 * t) + 1.0);\n}\nfunction expoInOut(t) {\n return t === 0.0 || t === 1.0\n ? t\n : t < 0.5\n ? +0.5 * Math.pow(2.0, 20.0 * t - 10.0)\n : -0.5 * Math.pow(2.0, 10.0 - t * 20.0) + 1.0;\n}\nfunction expoIn(t) {\n return t === 0.0 ? t : Math.pow(2.0, 10.0 * (t - 1.0));\n}\nfunction expoOut(t) {\n return t === 1.0 ? t : 1.0 - Math.pow(2.0, -10.0 * t);\n}\nfunction quadInOut(t) {\n t /= 0.5;\n if (t < 1)\n return 0.5 * t * t;\n t--;\n return -0.5 * (t * (t - 2) - 1);\n}\nfunction quadIn(t) {\n return t * t;\n}\nfunction quadOut(t) {\n return -t * (t - 2.0);\n}\nfunction quartInOut(t) {\n return t < 0.5\n ? +8.0 * Math.pow(t, 4.0)\n : -8.0 * Math.pow(t - 1.0, 4.0) + 1.0;\n}\nfunction quartIn(t) {\n return Math.pow(t, 4.0);\n}\nfunction quartOut(t) {\n return Math.pow(t - 1.0, 3.0) * (1.0 - t) + 1.0;\n}\nfunction quintInOut(t) {\n if ((t *= 2) < 1)\n return 0.5 * t * t * t * t * t;\n return 0.5 * ((t -= 2) * t * t * t * t + 2);\n}\nfunction quintIn(t) {\n return t * t * t * t * t;\n}\nfunction quintOut(t) {\n return --t * t * t * t * t + 1;\n}\nfunction sineInOut(t) {\n return -0.5 * (Math.cos(Math.PI * t) - 1);\n}\nfunction sineIn(t) {\n const v = Math.cos(t * Math.PI * 0.5);\n if (Math.abs(v) < 1e-14)\n return 1;\n else\n return 1 - v;\n}\nfunction sineOut(t) {\n return Math.sin((t * Math.PI) / 2);\n}\n\nexport { backIn, backInOut, backOut, bounceIn, bounceInOut, bounceOut, circIn, circInOut, circOut, cubicIn, cubicInOut, cubicOut, elasticIn, elasticInOut, elasticOut, expoIn, expoInOut, expoOut, quadIn, quadInOut, quadOut, quartIn, quartInOut, quartOut, quintIn, quintInOut, quintOut, sineIn, sineInOut, sineOut };\n","import { cubicInOut, linear, cubicOut } from '../easing';\nimport { is_function, assign } from '../internal';\n\n/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation. All rights reserved.\r\nLicensed under the Apache License, Version 2.0 (the \"License\"); you may not use\r\nthis file except in compliance with the License. You may obtain a copy of the\r\nLicense at http://www.apache.org/licenses/LICENSE-2.0\r\n\r\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\r\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,\r\nMERCHANTABLITY OR NON-INFRINGEMENT.\r\n\r\nSee the Apache Version 2.0 License for specific language governing permissions\r\nand limitations under the License.\r\n***************************************************************************** */\r\n\r\nfunction __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\n\nfunction blur(node, { delay = 0, duration = 400, easing = cubicInOut, amount = 5, opacity = 0 }) {\n const style = getComputedStyle(node);\n const target_opacity = +style.opacity;\n const f = style.filter === 'none' ? '' : style.filter;\n const od = target_opacity * (1 - opacity);\n return {\n delay,\n duration,\n easing,\n css: (_t, u) => `opacity: ${target_opacity - (od * u)}; filter: ${f} blur(${u * amount}px);`\n };\n}\nfunction fade(node, { delay = 0, duration = 400, easing = linear }) {\n const o = +getComputedStyle(node).opacity;\n return {\n delay,\n duration,\n easing,\n css: t => `opacity: ${t * o}`\n };\n}\nfunction fly(node, { delay = 0, duration = 400, easing = cubicOut, x = 0, y = 0, opacity = 0 }) {\n const style = getComputedStyle(node);\n const target_opacity = +style.opacity;\n const transform = style.transform === 'none' ? '' : style.transform;\n const od = target_opacity * (1 - opacity);\n return {\n delay,\n duration,\n easing,\n css: (t, u) => `\n\t\t\ttransform: ${transform} translate(${(1 - t) * x}px, ${(1 - t) * y}px);\n\t\t\topacity: ${target_opacity - (od * u)}`\n };\n}\nfunction slide(node, { delay = 0, duration = 400, easing = cubicOut }) {\n const style = getComputedStyle(node);\n const opacity = +style.opacity;\n const height = parseFloat(style.height);\n const padding_top = parseFloat(style.paddingTop);\n const padding_bottom = parseFloat(style.paddingBottom);\n const margin_top = parseFloat(style.marginTop);\n const margin_bottom = parseFloat(style.marginBottom);\n const border_top_width = parseFloat(style.borderTopWidth);\n const border_bottom_width = parseFloat(style.borderBottomWidth);\n return {\n delay,\n duration,\n easing,\n css: t => `overflow: hidden;` +\n `opacity: ${Math.min(t * 20, 1) * opacity};` +\n `height: ${t * height}px;` +\n `padding-top: ${t * padding_top}px;` +\n `padding-bottom: ${t * padding_bottom}px;` +\n `margin-top: ${t * margin_top}px;` +\n `margin-bottom: ${t * margin_bottom}px;` +\n `border-top-width: ${t * border_top_width}px;` +\n `border-bottom-width: ${t * border_bottom_width}px;`\n };\n}\nfunction scale(node, { delay = 0, duration = 400, easing = cubicOut, start = 0, opacity = 0 }) {\n const style = getComputedStyle(node);\n const target_opacity = +style.opacity;\n const transform = style.transform === 'none' ? '' : style.transform;\n const sd = 1 - start;\n const od = target_opacity * (1 - opacity);\n return {\n delay,\n duration,\n easing,\n css: (_t, u) => `\n\t\t\ttransform: ${transform} scale(${1 - (sd * u)});\n\t\t\topacity: ${target_opacity - (od * u)}\n\t\t`\n };\n}\nfunction draw(node, { delay = 0, speed, duration, easing = cubicInOut }) {\n const len = node.getTotalLength();\n if (duration === undefined) {\n if (speed === undefined) {\n duration = 800;\n }\n else {\n duration = len / speed;\n }\n }\n else if (typeof duration === 'function') {\n duration = duration(len);\n }\n return {\n delay,\n duration,\n easing,\n css: (t, u) => `stroke-dasharray: ${t * len} ${u * len}`\n };\n}\nfunction crossfade(_a) {\n var { fallback } = _a, defaults = __rest(_a, [\"fallback\"]);\n const to_receive = new Map();\n const to_send = new Map();\n function crossfade(from, node, params) {\n const { delay = 0, duration = d => Math.sqrt(d) * 30, easing = cubicOut } = assign(assign({}, defaults), params);\n const to = node.getBoundingClientRect();\n const dx = from.left - to.left;\n const dy = from.top - to.top;\n const dw = from.width / to.width;\n const dh = from.height / to.height;\n const d = Math.sqrt(dx * dx + dy * dy);\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n const opacity = +style.opacity;\n return {\n delay,\n duration: is_function(duration) ? duration(d) : duration,\n easing,\n css: (t, u) => `\n\t\t\t\topacity: ${t * opacity};\n\t\t\t\ttransform-origin: top left;\n\t\t\t\ttransform: ${transform} translate(${u * dx}px,${u * dy}px) scale(${t + (1 - t) * dw}, ${t + (1 - t) * dh});\n\t\t\t`\n };\n }\n function transition(items, counterparts, intro) {\n return (node, params) => {\n items.set(params.key, {\n rect: node.getBoundingClientRect()\n });\n return () => {\n if (counterparts.has(params.key)) {\n const { rect } = counterparts.get(params.key);\n counterparts.delete(params.key);\n return crossfade(rect, node, params);\n }\n // if the node is disappearing altogether\n // (i.e. wasn't claimed by the other list)\n // then we need to supply an outro\n items.delete(params.key);\n return fallback && fallback(node, params, intro);\n };\n };\n }\n return [\n transition(to_send, to_receive, false),\n transition(to_receive, to_send, true)\n ];\n}\n\nexport { blur, crossfade, draw, fade, fly, scale, slide };\n","\r\n\r\n
\r\n {#if video != ''}\r\n \r\n {:else}\r\n
\r\n
\r\n \r\n \"{title}{$alt}\"\r\n \r\n
\r\n
\r\n {/if}\r\n
\r\n
\r\n \r\n \"{title}{alt}\"\r\n \r\n
\r\n
\r\n
"," \r\n \r\n
\r\n
\r\n {#each vitrines as vitrine}\r\n \r\n {/each}\r\n
\r\n
","\r\n\r\n\r\n\r\n","\r\n\r\n\r\n {title}{$headerTitle}\r\n\r\n\r\n
\r\n
\r\n\t\t
\r\n\t\t\t
\r\n\t\t\t\t

{@html title}

\r\n\t\t\t
\t\t\r\n\t\t\t
\r\n\t\t\t\t
\t\t\r\n\t\t\t\t\t{#each buttons as buttom}\r\n\t\t\t\t\t\t{#if buttom.onClick}\r\n\t\t\t\t\t\t\t {@html buttom.icon} {buttom.name}\r\n\t\t\t\t\t\t{:else}\r\n\t\t\t\t\t\t\t {@html buttom.icon} {buttom.name}\r\n\t\t\t\t\t\t{/if}\t\t\t\t\t\t\r\n\t\t\t\t\t{/each}\r\n\t\t\t\t
\r\n\t\t\t
\r\n\t\t\t\r\n\t\t
\r\n
\r\n
\r\n\r\n","\r\n\r\n{#if info != null && info != \"\"}\r\n\t
\r\n\t\t
\r\n\t\t\t
{@html icon}
\r\n\t\t\t
{titulo}{#if info > 1 && pluralize != false}s{/if}
\r\n\t\t\t
{info}
\r\n\t\t
\r\n\t
\r\n{/if}\r\n\r\n","\r\n\r\n
\r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n
\r\n\r\n","\r\n\r\n{#if loading}\r\n
\r\n
\r\n
\r\n \r\n
\r\n
\r\n
\r\n

\r\n

\r\n
\r\n
\r\n
\r\n{:else}\r\n
\r\n \r\n
\r\n

\r\n {realty.CurrentRealtyTypeTitle}\r\n

\r\n
\r\n
\r\n

{realty.CurrentSpot.Neighborhood}, {realty.CurrentSpot.City}

\r\n
\r\n
\r\n
\r\n \r\n
\r\n
\r\n
\r\n{/if}\r\n","\r\n\r\n
\r\n {#await imoveis}\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n {:then data}\r\n \r\n
\r\n {#each data.Items as imovel}\r\n
\r\n \r\n
\r\n {:else}\r\n
\r\n

Nenhum imóvel encontrado.

\r\n
\r\n {/each}\r\n
\r\n \r\n {#if data.NumberOfPages > 1 && showPaginator}\r\n \r\n {/if}\r\n {/await}\r\n
\r\n\r\n","\r\n\r\n\r\n {$headerTitleHome}\r\n\r\n\r\n\r\n\r\n\r\n
\r\n
\r\n
\r\n
\r\n

CONHEÇA A VP+

\r\n

Com mais de 35 anos de experiência acumulada dos seus colaboradores, a VP+ Gestão Imobiliária sabe que pequenos detalhes fazem a diferença.

\r\n

Nossa cultura de serviços focados no cliente, combinada com experiência, seriedade e ética nos levou ao patamar de marca inovadora e admirada no mercado.

\r\n Saiba mais\r\n Seja uma licenciada\r\n
\r\n
\r\n \r\n
\r\n
\r\n
\r\n
\r\n\r\n\r\n
\r\n
\r\n
\r\n
\r\n \"Administração\r\n
\r\n
\r\n

Administração de Condomínios

\r\n

A VP+ desenvolveu um modelo de gestão inovador para condomínios, com vantagens exclusivas. Estamos plenamente preparados para administrar condomínios com segurança, atendendo à todos os desafios da atualidade.

\r\n Confira os serviços\r\n
\r\n
\r\n
\r\n
\r\n\r\n\r\n
\r\n
\r\n
\r\n
\r\n

IMOBILIÁRIAS LICENCIADAS

\r\n

Ao se tornar uma imobiliária licenciada VP+, você passa a fazer locação e administração de condomínios somente com a estrutura que você já tem.

\r\n

Seja uma imobiliária licenciada VP+ e fortaleça seu negócio gerando mais ferramentas para seus clientes.

\r\n Veja as vantagens\r\n
\r\n
\r\n \"Selo\r\n
\r\n
\r\n
\r\n
\r\n","\r\n\r\n\r\n {titlePage}\r\n\r\n\r\n
\r\n\t
\t\r\n\t\t\r\n\t
\r\n
\r\n\r\n
\r\n\t
\r\n\t\t\r\n\t
\r\n
","\r\n\r\n{#if showLabel == true}\r\n {#if type === 'select'}\r\n
\r\n \r\n \r\n
\r\n {:else if type === 'textarea'}\r\n
\r\n \r\n \r\n
\r\n {:else}\r\n
\r\n \r\n \r\n
\r\n {/if}\r\n{:else}\r\n {#if type === 'select'}\r\n
\r\n \r\n \r\n
\r\n {:else if type === 'textarea'}\r\n
\r\n \r\n \r\n
\r\n {:else}\r\n
\r\n \r\n \r\n
\r\n {/if}\r\n{/if}","\r\n
\r\n{#if boxContato == false} \r\n {#each fields as field}\r\n \r\n {/each}\r\n
\r\n
\r\n {#if loading}\r\n \r\n {:else}\r\n \r\n {/if}\r\n
\r\n{:else}\r\n {#each fields as field}\r\n \r\n {/each}\r\n
\r\n {#if loading}\r\n \r\n {:else}\r\n \r\n {/if}\r\n
\r\n{/if}\r\n\r\n","\r\n\r\n
\r\n \r\n
\r\n

\r\n\t\t\tQuer deixar seu imóvel para alugar ou vender? Anuncie na {$textSite}, nós cuidamos de tudo para você.
Envie os dados do seu imóvel, preenchendo o formulário abaixo. \r\n

\r\n
\r\n
\r\n \r\n
\r\n
\r\n
","\r\n\r\n{#if gallery != null}\r\n\t
\r\n\t\t
    \r\n\t\t\t{#each gallery as photo, i}\r\n\t\t\t\t{#if i <= galleryPhotos - 1}\r\n\t\t\t\t\t
  • viewPhoto(i, photo)} transition:fly=\"{{delay: 250+(i*200), duration: 300, x: -500, y: -500, opacity: 0.5, easing: quintOut}}\">\r\n\t\t\t\t\t\t\"{photo.Title}\"/\r\n\t\t\t\t\t
  • \r\n\t\t\t\t{/if}\r\n\t\t\t{/each}\r\n\t\t
\r\n\t\t
\r\n\t\t\t
\r\n\t\t\t\t
\r\n\t\t\t\t\t
\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t
\r\n\t\t\t\t\t
\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t
\r\n\t\t\t\t
\r\n\t\t\t
\r\n\t\t
\r\n\t
\r\n{/if}\r\n\r\n","\r\n\r\n\r\n{#if gallery != null}\r\n
    \r\n {#each gallery as photo, i}\r\n
  • viewPhoto(i, photo)}>\r\n \"{photo.Title}\"/\r\n
  • \r\n {/each}\r\n
\r\n{/if}\r\n\r\n","\r\n\r\n{#if gallery != null}\r\n
    \r\n {#each gallery as photo, i}\r\n
  • \r\n \"{photo.Title}\"/\r\n
  • \r\n {/each}\r\n
\r\n{/if}","\r\n\r\n
    \r\n {#each realty.RealtyFieldItems as field}\r\n
  • \r\n

    {field.Title.toLowerCase()}{#if field.Value.toLowerCase() != \"sim\"}: {field.Value}{/if}

    \r\n
  • \r\n {/each}\r\n
\r\n\r\n","\r\n\r\n\r\n \r\n\t \t\r\n\t{titlePage}\r\n\r\n\r\n{#if realty === null}\r\n
\r\n
\r\n
\r\n
\r\n

\r\n

\r\n
\r\n
\r\n
    \r\n\t\t\t\t\t\t
  • \r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t
  • \r\n
\r\n
\r\n
\r\n

\r\n
\r\n
\r\n
\r\n
\r\n
\r\n
\r\n
    \r\n
  • \r\n \r\n
  • \r\n
  • \r\n \r\n
  • \r\n
  • \r\n \r\n
  • \r\n
\r\n
\r\n\r\n
\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n
\r\n
\r\n
\r\n
\r\n
\r\n{:else}\r\n \r\n \r\n scrollTo('.imovel-mapa')}>\r\n \r\n {realty.CurrentSpot.Neighborhood}, {realty.CurrentSpot.City}\r\n \r\n \r\n \r\n scrollTo('.imovel-infos .title')} title=\"Saiba Mais\">\r\n \r\n \r\n scrollTo('.contato')} title=\"Entre em Contato\">\r\n \r\n \r\n scrollTo('.imovel-photos')} title=\"Veja mais fotos\">\r\n \r\n \r\n {#if favoritar.favorito}\r\n \r\n \r\n \r\n {:else}\r\n \r\n \r\n \r\n {/if}\r\n\r\n \r\n \r\n \r\n
\r\n
\r\n
\r\n
\r\n

{realty.CurrentRealtyTypeTitle} para {realty.CurrentNegotiationTypeTitle}

\r\n

{realty.CurrentSpot.Neighborhood}, {realty.CurrentSpot.City} - {realty.CurrentSpot.CurrentStateName}

\r\n
\r\n
\r\n \r\n
\r\n
\r\n

\r\n {realty.Description}\r\n

\r\n
\r\n
\r\n

Características

\r\n \r\n
\r\n
\r\n

Fotos

\r\n \r\n
\r\n
\r\n
\r\n
\r\n {#if favoritar.favorito}\r\n \r\n \r\n Remover dos Favoritos \r\n \r\n {:else}\r\n \r\n \r\n Adicionar aos Favoritos \r\n \r\n {/if}\r\n\r\n {#if realty.CurrentNegotiationTypeId === '-2' && realty.Price > 0}\r\n \r\n \r\n Simular Financiamento\r\n \r\n {/if}\r\n
\r\n
\r\n
    \r\n {#if realty.ShowPrice}\r\n
  • \r\n {#if realty.CurrentNegotiationTypeId === '-3'}\r\n

    Aluguel Mensal

    \r\n {:else}\r\n

    Valor

    \r\n {/if}\r\n

    R$ {realty.FormattedPrice}

    \r\n
  • \r\n {:else}\r\n
  • \r\n {#if realty.CurrentNegotiationTypeId === '-3'}\r\n

    Aluguel Mensal

    \r\n {:else}\r\n

    Valor

    \r\n {/if}\r\n

    Sob Consulta

    \r\n
  • \r\n {/if}\r\n {#if realty.CondominiumValue > 0}\r\n
  • \r\n

    Condomínio

    \r\n

    R$ {realty.FormattedCondominiumValue}

    \r\n
  • \r\n {/if}\r\n {#if realty.IPTUValue > 0}\r\n
  • \r\n

    IPTU

    \r\n

    R$ {realty.FormattedIPTUValue}

    \r\n
  • \r\n {/if}\r\n {#if realty.ShowPrice && realty.CurrentNegotiationTypeId === '-3' && (realty.IPTUValue > 0 || realty.CondominiumValue > 0)}\r\n
  • \r\n

    Total

    \r\n

    R$ {realty.FormattedFullPrice}

    \r\n
  • \r\n {/if}\r\n
\r\n
\r\n
\r\n

Entre em contato e saiba mais:

\r\n \r\n
\r\n \r\n
\r\n
\r\n
\r\n
\r\n
\r\n

Mapa

\r\n

{realty.CurrentSpot.Neighborhood}, {realty.CurrentSpot.City} - {realty.CurrentSpot.CurrentStateName}

\r\n
\r\n {#if showMap}\r\n
\r\n
\r\n \r\n
\r\n
\r\n {:else}\r\n
\r\n
\r\n \"Carregar\r\n
\r\n
\r\n {/if}\r\n
\r\n
\r\n
\r\n {#if neighbors.length > 0}\r\n \r\n
\r\n
\r\n

Imóveis Semelhantes

\r\n
\r\n
\r\n {#each neighbors as imovel}\r\n
\r\n \r\n
\r\n {:else}\r\n
\r\n

Nenhum imóvel encontrado.

\r\n
\r\n {/each}\r\n
\r\n
\r\n
\r\n
\r\n {/if}\r\n{/if}\r\n\r\n","\r\n\r\n
\r\n \r\n
\r\n

Confira as documentações solicitadas para locação:

\r\n
\r\n {#each documentacao as d}\r\n
\r\n
\r\n {@html d.icon}\r\n
\r\n
\r\n

{d.name}

\r\n
    \r\n {@html d.list}\r\n
\r\n
\r\n
\r\n {/each}\r\n
\r\n \r\n
\r\n
\r\n
","\r\n\r\n
\r\n \r\n
\r\n

Formas de garantia ao contrato de Locação:

\r\n
\r\n {#each garantias as garantia}\r\n
\r\n
\r\n {@html garantia.icon}\r\n
\r\n
\r\n

{garantia.name}

\r\n

\r\n {@html garantia.text}\r\n

\r\n
\r\n
\r\n {/each}\r\n
\r\n
\r\n \r\n
\r\n
","\r\n\r\n
\r\n \r\n
\r\n

\r\n Descreva o seu imóvel ideal e nossa equipe especializada e qualificada irá enconta-lo para você!
Envie os seus dados, preenchendo o formulário abaixo.\r\n

\r\n
\r\n
\r\n \r\n
\r\n
\r\n
","\r\n\r\n
\r\n\t\r\n\t
\r\n\t\t

Oferecemos atendimento personalizado, administramos com segurança e confiança, sem taxas extras.

\r\n\t\t
\r\n\r\n
\r\n {#each itens as item}\r\n
\r\n
\r\n {@html item.icon}\r\n
\r\n
\r\n

{item.name}

\r\n
    \r\n {@html item.list}\r\n
\r\n
\r\n
\r\n {/each}\r\n\t\t\t
\r\n\t\t\t

\t\t\t\r\n\t\t\t\tAgora que já apresentamos nossas soluções para simplificar a sua vida, esperamos você para construirmos juntos um caminho de sucesso.\t\t\t\r\n\t\t\t

\r\n\t\t\t
\r\n \r\n
\r\n\t
\r\n
","\r\n\r\n
\r\n \r\n
\r\n

\r\n Estamos prontos para assessorá-lo a encontrar as melhores soluções para o seu condomínio.
Venha conhecer nossa empresa ou solicite-nos uma proposta, que brevemente entraremos em contato com você.\r\n

\r\n
\r\n
\r\n \r\n
\r\n
\r\n
","\r\n\r\n\r\n\r\n
\r\n \r\n
\r\n

Com mais de 35 anos de experiência acumulada dos seus colaboradores, a VP+ Gestão Imobiliária tem condições de oferecer as melhores soluções no mercado imobiliário. Um dos segredos do nosso sucesso está no relacionamento de confiança que criamos com nossos licenciados e clientes.

\r\n

A Licenciadora VP+ sabe que pequenos detalhes fazem a diferença, nossa cultura de serviços focados no cliente, combinada com experiência, seriedade e ética nos levou ao patamar de marca inovadora e admirada no mercado.

\r\n

Através de modernas ferramentas, fortalecemos seu negócio via aplicativo próprio, aprovação on-line de crédito para locação, assinatura digital, jurídico homologado e especializado, auditorias periódicas, atendimento personalizado e as garantias locatícias mais renomadas do mercado, dentre outras.

\r\n
\r\n

Quais vantagens que a VP+ lhe proporciona?

\r\n
    \r\n
  • Fazer locação e administração de condomínios somente com a estrutura que já tem;

  • \r\n
  • Mais visibilidade para sua imobiliária;

  • \r\n
  • Retenção do seu cliente;

  • \r\n
  • Formação e Captação da própria carteira;

  • \r\n
  • Receitas recorrentes;

  • \r\n
  • Mais fidelidade dos proprietários e clientes;

  • \r\n
  • Ganhos em escala;

  • \r\n
  • Consolidação da sua imobiliária perante o mercado imobiliário;

  • \r\n
  • Aumento significativo no número de clientes para sua imobiliária;

  • \r\n
  • Ganho e fidelização de investidores;

  • \r\n
\r\n

Tornando assim, sua empresa mais competitiva no mercado!

\r\n
\r\n
\r\n
\r\n

Missão da Empresa

\r\n

Transformar sonhos em realidade, buscando a excelência em negócios imobiliários, com foco na locação e administração de condomínios visando a satisfação do cliente na prestação de serviços, através do constante crescimento e qualificação da equipe de colaboradores, da credibilidade, experiência e transparência.

\r\n
\r\n
\r\n

Visão

\r\n

Ser uma empresa colaborativa e reconhecida no mercado imobiliário. Evidenciando: soluções práticas, alto nível de atendimento, profissionalismo, estrutura de alto padrão, tecnologia, resultado rápido e consistente aos licenciados e clientes.

\r\n
\r\n
\r\n

Valores

\r\n

Nossos valores são fundamentais para a gestão e administração dos negócios, garantindo o melhor relacionamento entre colaboradores e com o cliente, sendo eles: compromisso com o atendimento, e com a busca dos melhores resultados para nossos clientes, parceiros e colaboradores; ética, com atitudes pautadas no respeito, transparência e honestidade; profissionalismo, mantendo sempre o comprometimento e focando na qualidade do serviço prestado.

\r\n
\r\n
\r\n \r\n
\r\n
\r\n
\r\n

Venha ser uma imobiliária licenciada VP+

\r\n\r\n
\r\n
\r\n
\r\n \"Selo\r\n
\r\n
\r\n

A VP+ vem como uma ferramenta para que você possa começar a explorar outros produtos do mercado imobiliário. Comece agora mesmo, a criar receita e formar carteira de locação e condomínio.

\r\n

Ao se tornar uma imobiliária licenciada VP+, você passa a fazer locação e administração de condomínios somente com a estrutura que você já tem.

\r\n

Seja uma imobiliária licenciada VP+, e fortaleça seu negócio gerando mais ferramentas para seus clientes.

\r\n
\r\n
\r\n
\r\n\r\n
\r\n
\r\n {#each itensIcon as i}\r\n
\r\n {@html i.icon}\r\n

{@html i.name}

\r\n

{i.text}

\r\n
\r\n {/each}\r\n
\r\n
\r\n
\r\n \r\n
\r\n
\r\n
\r\n
","\r\n\r\n
\r\n\t\r\n\t
\r\n\t\t

Confira abaixo nossa localização.

\r\n\t\t
\r\n\t\t\t
\r\n\t\t\t\t
\r\n\t\t\t\t\t

{@html $textEndereco}

\t\t\r\n\t\t\t\t\t \r\n\t\t\t\t\t

Atendimento:

\r\n\t\t\t\t\t

{@html $textAtendimento}

\t\t\t\t\t\t\r\n\t\t\t\t\t

Contato:

\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t
\r\n\t\t\t\t
\r\n\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t
\r\n\t\t\t
\r\n\t\t
\r\n\t
\r\n
\r\n\r\n","\r\n\r\n
\r\n \r\n
\r\n

\r\n Utilize o formulário abaixo e envie seu currículo para o nosso Banco de Oportunidades.\r\n

\r\n
\r\n \r\n
\r\n
\r\n
","\r\n\r\n
\r\n \r\n
\r\n
\r\n
\r\n \r\n
\r\n
\r\n

Telefones de Contato

\r\n \r\n

Como Chegar

\r\n

{@html $textEndereco}

\r\n \r\n
\r\n
\r\n
\r\n
\r\n\r\n","\r\n\r\n\r\n\r\n
\r\n{#if showFavoritos}\r\n\t

Confira sua lista de imóveis favoritos.

\r\n\t
\r\n\t\t{#if atria.bookmarks.Rent.length > 0}\r\n\t\t\t\r\n\t\t{/if}\r\n\t\t{#if atria.bookmarks.Sell.length > 0}\r\n\t\t\t\r\n\t\t{/if}\r\n\t
\r\n{:else}\r\n\t

Você não tem nenhum imóvel marcado como favorito.









\r\n{/if}\r\n
","\r\n\r\n
\r\n \r\n
\r\n
\r\n
\r\n

Envie sua lista de imóveis selecionados para a {$textSite}. Entraremos em contato com maiores informações sobre os imóveis.

\r\n
\r\n
\r\n \r\n
\r\n
\r\n

Envie sua lista de imóveis selecionados para a {$textSite}. Entraremos em contato com maiores informações sobre os imóveis.

\r\n
\r\n
\r\n
\r\n
","\r\n\r\n
\r\n \r\n
\r\n
\r\n
\r\n

Compartilhe sua lista de imóveis com seus amigos, utilizando o formulário.

\r\n
\r\n
\r\n
\r\n \r\n
\r\n
\r\n

Compartilhe sua lista de imóveis com seus amigos, utilizando o formulário.

\r\n
\r\n
\r\n
\r\n
","\r\n\r\n
\r\n \r\n
\r\n
\r\n \r\n
\r\n
\r\n
","\r\n\r\n
\r\n \r\n\r\n
\r\n

Clique sobre o banco de sua preferência para ter acesso ao simulador de financiamento correspondente.

\r\n
    \r\n {#each simuladores as simulador}\r\n
  • \r\n \r\n \"{simulador.title}{$alt}\"\r\n \r\n
  • \r\n {/each}\r\n \r\n
\r\n
\r\n
","\r\n\r\n\r\n\t
\r\n\t
\r\n\t\t
\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\t\t
\r\n\t\t
\r\n\t\t\t
\r\n\t\t\t\t
\r\n\t\t\t\t\t
\r\n\t\t\t\t\t\t\"Logo\"\r\n\t\t\t\t\t
\r\n\t\t\t\t\t
\r\n\t\t\t\t\t\t\"Cidade\"\r\n\t\t\t\t\t
\r\n\t\t\t\t
\r\n\t\t\t
\r\n\t\t
\t\t\r\n\t
\r\n\t